AI Insights · Timothy · July 2022
Top 5 Shooter Games Performance in South America Q2 2022
Analyzing the performance of the top 5 shooter games on a unified platform in South America for Q2 2022, with insights on downloads, revenue, and active users.
The second quarter of 2022 saw significant activity in the shooter games category in South America, with notable performances from the top 5 games on a unified platform. Data from Sensor Tower provides a detailed look into weekly downloads, revenue, and active users for these popular titles.
Free Fire: 7th Anniversary experienced a dynamic quarter, with weekly revenue peaking at approximately $930K in late March and fluctuating around $800K to $900K for most of the quarter. Downloads were strong, starting at 1.1M and maintaining a consistent range, ending at around 984K in the last week of June. Active users saw a slight decline from 27.6M to 25.7M, indicating a robust user base throughout the quarter.
Call of Duty®: Mobile saw its weekly revenue start at $358K and then gradually decrease to around $235K, with a slight uptick to $296K at the end of June. Downloads remained relatively stable, averaging around 150K weekly. Active users started at 2.2M and ended the quarter at approximately 2.1M, showing a slight overall decline.
PUBG MOBILE had a more modest revenue performance, with weekly earnings starting at $122K and gradually decreasing to around $78K by the end of June. Downloads were stable, ranging from 102K to 138K, while active users hovered around 1.1M throughout the quarter, showing minor fluctuations.
War Robots Multiplayer Battles maintained a steady revenue stream, averaging around $45K to $50K weekly. Downloads showed variability, starting at 59K and peaking at 86K in late June. Active users increased from 304K to 385K, reflecting a growing interest in the game over the quarter.
Apex Legends Mobile had a notable launch, with revenue skyrocketing to $103K in mid-May and then gradually decreasing to $27K by the end of June. Downloads peaked at 1.95M in the week of its release and then tapered off to around 76K. Active users also saw a peak of 1.7M in mid-May, declining to approximately 575K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.